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Design for Web Content General

Design for Web Content – the weekly learning cycle and HTML pointers

The weekly learning cycle

  1. Teaching – attend lectures. Listen, take notes
  2. Study – read recommended texts, watch videos and tutorials
  3. Reflect – make notes based on studies. Write “what I learned” blog posts
  4. Practice – complete project tasks to practise what you have learned. Seek support if needed
  5. Feedback – make notes on how to improve

HTML points to bear in mind

  • <br> and <hr> – to use or not to use? They are used for presentational purposes. If so, then why bother using them if you can then just style in CSS (say by creating border-bottom lines?). Best not to use.
  • Don’t necessarily need to indent the <head> and <body>, but it’s a good idea for ease of viewing.
  • NEVER add anything to your code that you don’t understand.
  • Always make alt text as clear for screen readers as possible.
  • NO inline CSS or <head> <style> CSS!
  • By default an img should always have a height and a width. But are they considered presentational and therefore irrelevant? However, height and width has a specific function. The browser then knows how much space to reserve for the image. Otherwise, all the text jiggles about as the image loads, which is very annoying.
Categories
Design for Web Content General

Design for Web Content – Getting Organised: Files and Folders

THE ORGANISATIONAL BIBLE

A link for info on files, organising, and file types. Consider it an organisational bible

Do read the above, even in small snippets.

ORGANISATION

On organisation – it doesn’t matter how you organise your folders, as long as it is very clear to you.

For file and folder names – we use hyphens, not spaces or underscores.

Here’s the best suggested practice for beginners:

CONTENT OUT

Do NOT use lorem ipsum. Remember we build from the “content out”. How does the content influence the design? Layout has to be meaningful. We do not design first.

“Content precedes design. Design in the absence of content is not design, it’s decoration.” Jeffrey Zeldman

Who are you designing for? Remember it’s not about what YOU like. What do people need?

PROTOTYPES

Learn to prototype well using HTML and CSS.

Mockups are no longer the way to do things. They are static. We should go straight from wireframing to prototypes we can interact with. The client should get a real feel for the product straight away.

IDEAS

Do not dismiss the importance of pen and paper. It can be an effective tool for brainstorming.

We should always have evidence of the design process. The tools are not important.

Write down your ideas. Even if they are stupid to you.

SOFTWARE:

We have access to Adobe Creative Cloud tools.

There are no perfect apps.

Affinity Photo and other programmes are alternatives to Adobe. Figma and Sketch are other alternatives.

Ultimately the choice is software is no longer important. There are many choices, so use what you have access to. Just get on with it.

FILE SHARING AND BACKUPS

More than one backup – on your machine, an external drive, and also online.

CarbonCopyCloner is one piece of software that aids backup to an external drive, and SYNC is a tool for online backup. Have now made a SYNC account and uploaded my files to it.

Never rely on a single copy of your work. Set this up ASAP.

PEOPLE OF THE WEB

Notable industry people:

READING MATERIAL

Jeffrey Zeldman – Designing with Web Standards is a hugely significant book. Jeremy Keith has put the ideas into easier to understand terminology, but this book is still worth reading for context.

Don’t forget A List Apart articles.

Check out work by Eric Meyer and his writings on CSS.

Take a look at Dave Shea’s Zen Garden. Look at how different the CSS can make a site look despite the HTML remaining the same.

Remember you have access to Linkedin Learning.

Read as much as you can from the recommended material.

Clear Left – a well-known agency in Brighton. They do internships.

Categories
Design for Web Content General

Design for Web Content – What is Web Design?

Resources for this course

What makes a good website?

  • Responsive websites will be pushed higher up on search engines. Think of it as Google rewarding for good practice.
  • Content
  • Accessibility
  • SEO – fresh quality content that is regularly updated will get better search engine results
  • Content over aesthetics – aim for a balance, but content is the key draw overall

What makes a bad website?

  • long loading times (slow server hosts, large imgs, etc.)
  • poor quality content, signups
  • poor aesthetics, different fonts
  • unclear layouts, unpredictable navs
  • long user journey
  • unresponsive

A little bit on the history of the web (as read in Jeremy Keith’s book Resilient Web Design)

  • the Mosaic graphical browser was released in 1993 and was the first to contain images.
  • The beauty of the web – it is backwards-compatible. Content from 1989 can be viewed today.

Growth of the Web

  • The number of domain names is falling in recent years. There are so many domain names that they can’t be snapped up and sold on for a profit. For example, there isn’t just .com, there’s now .blue, .pizza etc.
  • Nobody should be excluded from the web. However, we can see that not every continent has equal access to the web.

Who coordinates Web technologies?

We need an independent org to moderate the web and set the rules. We have Web Standards that set the rules, created by a consortium known as WWWC (World Wide Web Consortium) and founded by Tim Berners-Lee.

On Designing

  • Think of all the things that need to be considered when designing something.
  • Look at the laundry liquid dispenser evolution. Watch how beautiful, efficient simplicity becomes ridiculous complication and over-decoration. The problem is if one does it, other producers do it as well. It is no longer functional. A masculine looking dispenser to appeal to the ‘new man’ of the 1990s for example.
  • Think about the role colours and other design features play in conveying info to the user.

Design Principles

Check out the book the Universal Principles of Design

Look at the slides on the Golden Ratio and Hierarchy.

Hick’s Law, where too many choices can take more of the user’s time.

Ockham’s Razor – the simplest design wins.

The Expectation Effect – you pick up a bag of red crisps and expect them to be ready salted. Or looking at a collection of rectangles and know that the bottom rectangle is a footer. Or knowing that upside down bottles are likely to be conditioner, as opposed to shampoo.

What is Good Design?

“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”

Simple and inclusive is key. How can you make the design feel invisible as you take it for granted so much?

To become a better designer, you must become critical of every designed object you see and use.

Categories
General

First day follies – how to guides for setting up

Just completed the induction day of the MA course. Lots to take in!

confused monkey

THOUGHTS

What browsing habits do users have? Bear different browsers in mind. David and Prisca will use FireFox.

What are your bookmarking habits?

What social media platforms are currently being used? Who by?

Websites versus apps – things like banking might be better on apps than on a website. It depends on context.

Could the future lie in webapps, which are built in HTML/CSS/JS ?

RESOURCES

MDN Web Docs – do not use Stack Overflow or W3Schools

CoDrops CSS Reference https://tympanus.net/codrops/css_reference/

Mozilla Developer (YT Channel)

Kevin Powell (YT Channel on CSS)

FTPS, DOMAINS AND FILEZILLA

FTPs, Filezilla, and Clook in general proved to be a bit of a challenge.

Web hosting – how to details

How to set up a FTP account

How to connect to the server with Filezilla

How to configure your domain to ensure that all connections to your new website are made securely